Projects
A collection of my work and experiments

CS-420 Software Engineering
Agricultural Drone Automation System
An automated drone control system for precision agriculture. Implements path planning algorithms, real-time telemetry, and crop monitoring capabilities. Developed using software engineering best practices including requirements analysis, system design, and testing.

CS-499 Capstone
Blazing Adoptions
A full-stack web application for pet adoption management. Built with React, Node.js, and MongoDB, deployed on Google Cloud Run with CI/CD pipeline. Features include real-time search, user authentication, and admin dashboard for managing adoption listings.

CS-476 Game Development
GearShift
A 3D racing game built with Unreal Engine featuring custom vehicle physics, procedurally generated tracks, and multiplayer capabilities. Showcases advanced game development techniques including shader programming, particle systems, and networked gameplay.

Ollama Chat
A self-hosted AI chat interface powered by Ollama for running large language models locally. Features real-time streaming responses, conversation history, and support for multiple LLM models. Deployed on personal Ubuntu server infrastructure.

Developer Portfolio
A modern, dynamic portfolio built with Next.js 15, TypeScript, and Tailwind CSS. Features animated starfield background with shooting stars, real-time GitHub metrics integration, contact form with Resend API, and fully responsive design with dark theme. Deployed with Docker and includes CI/CD pipeline.